Any faction which completes its final ritual and defeats its rivals will gain control of the vortex and win the campaign, but you will have the option to intervene when an enemy faction attempts a ritual using an Intervention Army. New to Total War: WARHAMMER 2 is the Vortex: High Elves can spend way-fragments to spend on rituals which are used to influence the Great Vortex. Be careful if you decide to go for domination, some climates are uninhabitable to High Elves… There are 2 routes to victory as a High Elf, your faction can either complete all the rituals in the Eye of the Vortex Campaign and win the final battle, or destroy the rival factions and maintain control of 50 provinces. The High Elves are an extremely defensive faction and Ulthuan’s lands are no exception the inner kingdoms of Ulthuan are defended by Fortress Gate settlements: siege-weapons cannot be used to attack these bastions. From their mist-shrouded home continent of Ulthuan, they defend the world from the encroaching evils that threaten it.
The noble High Elves, or Asur as they call themselves, are among the most ancient and powerful of all races.