Mount and blade ww1 mod

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If it's sword and spear fighting, player skill does matter, and if it's squad-level tactics with suppressive fire and flanking maneuvers, player skill too matters. 'cause if you do it realistic, player skill will hardly matter if you're just shooting muskets from formations.

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Too bad we can't have the formations and all that jazz in a medieval or at least late medieval setting where firearms may exist, but would not totally have replaced interesting combat. Renaissance, ancient rome/greece/egypt, asian settings and sci fi settings are not all bad, but I don't really like warefare in those. I like either medieval/fantasy settings or modern settings as far as warfare goes. I don't really like the time period, military-wise.