Ck2 total conversion mods

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Ever since the Horse Lords DLC was released, some have been wondering what we are doing with the nomad mechanics, and why they weren't utilised in the 1. No game will ever be the same, whether you win or you die. What if Stannis and Renly joined forces against Joffrey? What if Rhaegar Targaryen had killed Robert on the Trident instead of the other way around? The mod also utilizes features from various other mods, listed in detail in the credits section. Some notable new features to mention A new dueling engine so that lords may fight each other in personal combat on or off the battlefield An all-new method for personal interaction between characters Pets that sometimes greatly aid characters in battle And a host of less significant but no less important features that together help create a solid and serious effort at bringing Westeros to life for gamers. In AGOTwhile the potential exists for the realm to fragment into multiple kingdoms, in practice it very rarely happens. In CK2players battle against other rulers for control of various independent realms and kingdoms.

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Currently players are able to choose to play from any start date in the years from before the Aegon's Conquest to the beginning of the fourth book A Feast for Crows.